Posts by Obrygon

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    As a crafter im against reducing the prices. It would be cool to have 3.0 Sarpan weekly quests if possible just moving the NPC to Sanctum/Pande, but there is no need to reduce prices if that happens.

    The only thing people most want from it is Fine recovery serum and Fine Recovery potion, which the first one has been confirmed that it drops from certain mobs and second one is not that hard to get.

    Well, as a crafter, I can tell you that it’s not just about the serum. You also want to equip your alts and not run around dungeons with every character. And just because you know from Gee where the serum drops in Inggi, it doesn't mean that everyone will now go and farm it for hours. And where is the rest of the loot table for the other recipes? Oh yes, and you want the weekly NPC to get more coins, BUT then you could simply increase the daily reward. I think both approaches can work. Keep in mind the loot table is incorrect, and I don’t want to have to ask an admin every time where this and that drops.

    First of all, thank you for your feedback, CHALL. I think it's great that this topic is being kept in mind! Regarding recipes, I have a suggestion to either increase the reward for the daily/weekly crafting quests OR significantly reduce the prices for the recipes.

    This would significantly boost crafting and make it more attractive, which would naturally help the economy (Trading Post).

    Are you new? Then play for a day and say again you can't get gear easily.

    You get an Epic Set at the beginning which you use BT.

    Jewellery is easy to find. So gear is really no problem. And back to the topic. Balaur Mats and co drop without end. As I said last time and droprate would even be increased to x2.5, you can easily get any material. Just get to grips with the game.

    But that is the Point, this Patch ( 2.7 ) is not about too run only BT or another Dungeon to get Gear, there is a huge Crafting System you can use but without the right Loot Table it is a Pain AND again this is NOT a retail 2.7.... i dont get it, why is that a big big Problem to correct the Loot Table ? Sorry but the Admins of this Server have to make a Decision or it is a wast of Time for me to play here.

    CHALL,

    So you closed the thread "Crafting, Loot, Economy (Collecting Thread)" but with what result? Will the incorrect loot table now be corrected so that we truly have a Retail 2.7 server (which it currently simply isn't), or will it just stay this way? Just to explain once more, the loot shifted with the previous patches, meaning many materials landed in Sarpan/Tiamaranta and thus disappeared from Gelkmaros/Inggison or were significantly weakened (loot chance) or low-level items were added to Gelk/Inggi (e.g., Balaur materials). Then came the daily/weekly crafting quests (which also didn't exist in 2.7), thus the drop chance of the recipes in Gelk/Inggi was significantly weakened, which was also not the case in the real 2.7 patch.

    I just want to say, the better the loot table is corrected, the better a 2.7 experience you can offer the players, and the more the server will spread by word of mouth, which also means more players. In the thread "Crafting, Loot, Economy (Collecting Thread)," it was never about adding additional items, but simply about correction and perhaps an increase. I hope you understand my concern.


    Thank you very much.

    Could you check if item: 152202151 (Design: Fine Recovery Serum) drops from certain mobs in Inggi as it should, please? I used to farm for few days in retail for it, here has been around 7 hours so far with 50% loot scroll and no luck. I just kinda need a confirmation that it indeed drops from monsters before losing my mind.

    No need to give extra info, just 'yes' or 'no' its enough for me :)


    Thanks in advance <3

    Gee can youd do that for Gelkmaros Mobs too ( [item: 152207153] ) Thx. And how is the Testing going on ?

    Good Morning,

    Ya you right but the 53-55 lvl Balaur Drop the Hard Stuff ( lvl 50-52 materials ) too and that is not right for this 2.7 Patch AND my Suggestion was to increase the Drop for those both kind of materials ( Flux and Balaur Stuff to get a better Economy because the Tradingpost is not realy interessting and that Crafting is a big Part in this Game ( not only Dungeons and PvP ) pls make not a nother NotAion or EuroAion Server ! Ived played on retail and many many private Server and all forget the Crafting System and 2.7 was a great Patch to do both Dungeon or Crafting. Thanks for Your Time.

    Really. Claiming to have started with 1.9 and stopped with 5.0 is somehow out of place.

    On the other hand, it would be pretty late to start and early to finish. So there can't be that much knowledge. And I don't understand why you're using the trash loot from BT either, unless you think it's too little to leave the instance with several million. I think that's pretty spoilt.

    And agian, its not about the amount of Loot/Kinah its about to Create a good Retail like 2.7 Server otherweise you can play on The EU/US Classic Server ( PAY TO WIN SERVER), and for the real 2.7 experience they have to Change that BECOUSE its a dowgrade from 4.6 or 4.7 and therefore the loot table, Trash Loot Prices are wrong for THIS DOWNGRADE PATCH.

    And @The Elden Aion Team, i hope there is some Progress about this ?

    I don't think anything needs to be adjusted in the lootchance. The materials drop in sufficient quantities. You just have to know where to farm or scrolls increase the chance of getting more loot. It's already going too fast.

    Its not only the Chance its the Loot Table Read the Complete Thread pls, its not only the Drop "Rate", its basically wrong. If the comes no Fix/Change then it is not a retail server ! Trust me, I've been playing Aion since 1.9 and quit after 5.0.

    Hello ! I really suggest to augment quality drops from Gelk/Inggi mobs because the AH feels really empty. For ex. endgame designs, 55.lvl stuff, Flux for crafting, btw general white, green, blue stuffs are dropping good. I killed 2k+ mobs in gelk and I looted 2 Pacification parts... :|

    There is almost no economy till today, and players cannot break some high lvl golds to make green/violet enchantement stones.

    They Working on it, the Problem is that this here is a 4.7 downgrade to 2.7 Server. Look here RE: Crafting, Loot, Economy so lot stuff to do :thumbup:

    Hello again,

    I have now spent several more hours farming random mobs in Gelkmaros, and there is a complete lack of trash loot. Since this is normally related to the 4.6 patch, the focus was naturally on the endgame of 4.6 and not 2.7. This means that the random trash loot needs to be drastically increased because, aside from a few thousand kinah and stigma shards, there is hardly anything in the mobs. To revive the economy, something needs to happen. Thank you.

    Hello Elden Aion Team,

    I have been playing on the server for about 2-3 weeks now. Since I am now in the end-level area, I took the time to farm various mobs, and unfortunately, the loot table is incorrect.

    First of all, the Balaur mobs, from levels 53-55, should only drop firm materials and these materials should be increased like:

    Firm Balaur Horn [item: 152014016]
    Firm Balaur Scale [item: 152014017]
    Firm Balaur Skin [item: 152014018]
    Execration of Wrath [item: 152013019]
    Maddened Execration of Wrath [item: 152013020]
    Clouded Execration of Wrath [item: 152013021]

    In the Pic you see its wrong.

    and the other Balaur Flux for Armor and Accessory.

    From lvl 50-52 its the Hart Balaur stuff.

    Ok next ist the Normal Crafting Flux those have to be in increased and in Mobs from lvl 51-55:

    Special Greater Weapon Flux [item: 152011065]
    Worthy Special Greater Weapon Flux [item: 152011066]
    Expert Special Greater Weapon Flux [item: 152011067]
    Master Special Greater Weapon Flux [item: 152011068]

    Special Greater Accessory Flux [item: 152011075]
    Worthy Special Greater Accessory Flux [item: 152011076]
    Expert Special Greater Accessory Flux [item: 152011077]
    Master Special Greater Accessory Flux [item: 152011078]

    Special Greater Armour Flux [item: 152011070]
    Worthy Special Greater Armour Flux [item: 152011071]
    Expert Special Greater Armour Flux [item: 152011072]
    Master Special Greater Armour Flux [item: 152011073]

    Then we have the patterns that are important for crafting; these should also be more frequently available from mobs of levels 51-55! Additionally, the daily crafting quests and the coins received from them should be increased, or the prices for the patterns should be lowered. In my opinion, both changes should be implemented.


    These are my suggestions for improving the economy and correcting the loot table and I hope that this is possible and can be implemented as soon as possible. Thank you.