So you closed the thread "Crafting, Loot, Economy (Collecting Thread)" but with what result? Will the incorrect loot table now be corrected so that we truly have a Retail 2.7 server (which it currently simply isn't), or will it just stay this way? Just to explain once more, the loot shifted with the previous patches, meaning many materials landed in Sarpan/Tiamaranta and thus disappeared from Gelkmaros/Inggison or were significantly weakened (loot chance) or low-level items were added to Gelk/Inggi (e.g., Balaur materials). Then came the daily/weekly crafting quests (which also didn't exist in 2.7), thus the drop chance of the recipes in Gelk/Inggi was significantly weakened, which was also not the case in the real 2.7 patch.
I just want to say, the better the loot table is corrected, the better a 2.7 experience you can offer the players, and the more the server will spread by word of mouth, which also means more players. In the thread "Crafting, Loot, Economy (Collecting Thread)," it was never about adding additional items, but simply about correction and perhaps an increase. I hope you understand my concern.
Thank you very much.