Now to some issues regarding general gameplay:
Enchanting: Manastones and Enchantment rates are bad as hell, feels even worse then retail. On Eternal gear i almost never get 2 consecutive manastones in, ive wasted stacks of 100 manastones on a single gear piece. This feels like forcing me to save all my elden coins to buy 100% socketing aids, which i am okey to use for the last 2 maybe even 3 slots but not for every single one of them.
I could agree with manastones being a little issue, specially the ones you cant direcly craft (like MR/macc). The 4.8+ system of not breaking all manastones upon fail would be great, you will still fail a lot and consume alot of manastones, but wont be as painfull as it is right now.
Enchantment also feels quite bad, Ive wasted a bunch of 85-100 Enchantment stones on an Eternal 55 weapon, 90% of them failed, leaving my weapon on +2 this far..
Problem with these two topics is mainly that we dont have a retail like economy to use retail like enchantment. There is no supply of enchantment stones in broker, Kinah is inflated anyways, so this simply doesnt quite work.
I sadly cannot agree with this. There is ways to obtain decent amount of Enchant stones that people dont even bother trying it. There are ways to boost sucess rate that people totally refuses to use. Yes, for newbies might be hard, but we all been there.
Game is designed to be play with multiple characters, yet people doesnt want/cant; You wont get as much progression as people as do.
Sieges: ive noticed a paticular problem with sieges...and that is egoistical gameplay. It happens mostly on Ely side as far as ive seen, where the people dont go in ally anymore and instead try solo or small groups with siegeweapons to get all the AP off gates for themselves.. which granted, its the most efficient way right now to get AP gear fast as you get around 100-200k AP per gate if solo or duo. This leads to chaotic sieges, and frustrated players that want to siege but dont get anything from it because some people claim 99% of the AP for themselves.
I know you cant quite fix the Ego problem of people, but maybe there is a work around to add relics to siege rewards and remove AP from gates in exchange. Forcing people to make good tactics and lead good Alliances for AP rather then everybody trying to fight for themselves.
Sieges has been always like that, even back on the days in retail. There is no rewards at all for being in alliance instead of a small group. Even if you remove AP from Doors people would leave alliance in last seconds to obtain most AP from Dux as possible as it was happening back on the days. Im not sure how you would implement a system that rewards you with AP relics instead of AP directly that doesnt work in the same way as direct AP now.
Because afterall if you cannot touch the Doors, you will not get AP/relics.
General lack of PvP: Also partly a people problem, but I also think pvp isnt quite encouraged here, altough its a big part of Aion. Maybe it is lack of motivation to pvp since its not that rewarding, maybe its a feeling of not having a chance anyways since your starting with absolutely 0 pvp gear and have to fight veteran players in maxed out everything.
My idea is to give new players e30 or e40 pvp gear to starts. to both sides. Just to enable people to play PvP from the start and not first do weeks of PvE to finaly get some gear to start even trying pvp. these old sets provide some dearly needed PvP deffence stats, while still leaving big gap to the 50+ sets for improvement.
Can't agree with this at all.
People here just dont want to PvP and dont tell me otherwise because i been here since day 1. They claim to want to PvP, they claim to be PvP heros, yet all the decisions that have been made to improve PvP this people have took them to do PvE and some of them are not even playing after they got all their full gear doing it.
Silentera event was a clearly example. A event that let few people get full AGB/GBG gear in less than two weeks. People that are almost full AGB/BGB in days... how much PvP there was without being arranged beforehand in Discord? Barely none. The only person i saw 24/7 on the event doing PvP wsas 'Rody' in Elyo/Asmo account and SIN as Asmodian.
People that claim to be PvP arent letting the other faction take the fortress in ingi/gelk to force them come do the daily later on your own map, forcing people to PvP. They prefer to do defense because well, rewards are more important than PvP.
People doing Ingi/Gelk daily on their own map, people THAT CLAIM TO BE PVPrs are running back to fortress picking up monsters near and luring them to kill them next to guards instead of PvP whatever they have in front.
PvPrs on Dredgion are rushing Captain to earn AP instead of PvP... i meaaan, c'mon.. the excuses arent valid at this point.
Giving people free AP30-40 that by the way, some of us have spend alot of resources buying, enchanting and manastoning them and it will be not fair for us will bring nothing good at all to the server, because those people wont do PvE at all to bring stuff to broker, they will take what is already barely on broker to use it for themselfs and cry there is not enough resource to manastone/enchant.
A person playing actively with other people can get AP30-40 in less than a week because the AP you get in a week is more than enough to buy whole set and you still have AP left. And if you dont, you're doing something wrong.
There is tons of ways to earn AP here, and there are Spy questline to earn Silver/Gold Medals. Plus you get AP50 accesories really fast here, which is already kinda enough for most of classes to start PvP.
Of course you will find people that have pvp gear... they have been playing since day 1 and they deserve to get that ahead.
The diferent for DPS class of AP30 and AP 50 is so small that you will pretty much spit on this people work if you start giving them out free this early.